Using Cultural Heritage to Design Games
In this talkshop workshop learn how to design games informed by cultural heritage and pop culture.
This workshop looks at using cultural heritage and pop culture to design great games. Marc Lustigman will take participants through the stories behind Californium and Homo Machina – 2 video games that use sci-fi classic novels and modern art in their narrative or game mechanics.
Level: Open to those interested in game development. Aimed at novice to experienced game developers.